Second Sight

Category
High-ranking Tunnel Runners tend to settle down to a few select colonies, or decide to spend a lifetime acting as the Scout for one tribe. Staying in one place for too long can be intolerable unless, of course, die maverick learns to use this Gift. By staring into the eyes of a younger Runner, the wererat can learn to use this second rat as his eyes and ears outside the Nest. This second Ratkin must voluntarily agree to this communion. This explains a commonly used tactic: a Tunnel Runner may agree to be captured by a nest's enemies to help his colony find out more information.
System
Spend one Gnosis and roll Perception + Empathy; the difficulty is equal to (5 + the second Ratkin's Rank). If you succeed, you can close your eyes and see through the eyes of this temporary ally. This effect lasts one day for each success. Once you advance beyond Rank Three, you can do this with more than one Tunnel Runner; for each level of Rank you have above 3. you can commune with an additional scout.
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