Fable

Category

With this Gift, the Kataribe may use her natural expressive abilities and will. to sway an audience. By telling an appropriate story, singing the right song, etc., she can plant a suggestion into the hearts and minds of listeners. (For example, Sondok sings a ballad of reverence for the earth at a folk festival; the attendees find themselves voting Green in the next referendum.) Bird-spirits (Nightingele in particular) favor Kataribe with this Gift.

System

The player spends a Willpower point and rolls Manipulation + Empathy. Listeners are influenced by the experience for a number of days equal to the Fox's Manipulation + Performance dice pool. This Gift will not work if the targets are forced to listen, nor when the Kitsune is not actually in the room; recordings and broadcasts of the tale have no effect.

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