Stat Type: 

By staring into the eyes of a human or animal, the Garou can cause the target to flee in terror. This Gift can be used gainst Garou, but the Garou will freeze in place rather than flee. This Gift is taught by a Ram spirit.


The Garou rolls Charisma+Intimidation (diff 6). The victim flees for one turn per success. Should the Garou score five or more successes, the victim flees for the duration of the scene. Garou targets will not flee, but they cannot attack while this Gift is in effect, although the can defend themselves.