Burning Blade

Category
Developed during Clan Tremere's troubled inception, Burning Blade allows a thaumaturge to temporarily enchant a melee weapon to inflict aggravated wounds on supernatural creatures. While this ritual is in effect, the weapon flickers with an unholy greenish flame. System: This ritual can only be cast on melee weapons. The caster must cut the palm of her weapon hand during the ritual - with the weapon if it is edged, otherwise with a sharp stone. This inflicts a single health level of lethal damage which cannot be soaked but may be healed normally. The player spends three blood points which are absorbed by the weapon. Once the ritual is cast, the weapon inflicts aggravated damage on all supernatural creatures for the next few successful attacks, one per success rolled. Multiple castings of Burning Blade cannot be 'stacked' for longer durations. Furthermore, the wielder of the weapon cannot choose to do normal damage and 'save up' aggravated strikes - each successful attack uses one aggravated strike until there are none left, at which point the weapon reverts to inflicting normal damage. Rarity: Tremere = Uncommon | Other = Rare
Prerequisites
Thaumaturgy 2
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