Half-Life

Category

Half-Life (6pt. Merit)

You're more than just a vampire; you're a wraith in vampire form. 

System

Your awareness of the realities of death enables you to spend half the regular experience points cost for increasing Necromancy Paths after the first point, and allows you to move between Shadowlands and Skinlands by spending one point of Willpower.

Unlike a normal spirit you can not be controlled by Necromancy. 

You suffer the same weaknesses and have the same strengths as a vampire, but if viewed with a power such as Aura Perception (V20, p. 135) the aura appears as an overlay, with a wavering, diaphanous humanoid shape merging in and out of yours.

Should a normal vampire discover what you really are? Prepare to be hunted. Mercilessly.

XP Cost
6
Prerequisites
Vampire