Category
The Garou can use his sense of smell to compensate completely for his eyes; thus, he could attack invisible creatures normally, or roughly navigate in absolute darkness. This Gift is taught by a Wolf spirit.
System
The Garou rolls Perception+Primal-Urge against a Storyteller-determinded difficulty (depends on how strong local smells are). The Garou should not roll every turn, but only when something could cause the Garou to lose his opponent's scent (he ran through water, they are fighting in a smelly alley, ect.)
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