Scamper

Category
This ability can make a fleeing rodens Ratkin much harder to hit.
System
On the turn you decide to start Scampering, spend one Rage. To use the Gift, die rat mast be using an 'all-out dodge' during combat: that is, setting aside her entire dice pool for dodging. If she does, the difficulty for dodging starts out at a 4, regardless of whatever cover is available. The Gift will last as long as you keep dodging, up to the entire length of the combat. Spending extra Rage allows extra actions in a turn, but these must also be dodges. As usual, each additional attacker trying to hit the Ratkin in a turn raises the difficulty for dodging by 1 (unless you spend a point of Rage for each additional dodge). This cannot be used in conjunction with the Gift: Evasion.
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