Category
The Garou can subdue a foe in combat without harming him. This Gift is taught by a Mongoose spirit.
System
The Garou spends one Gnosis point, attuning himself to the body of his foe. If his next blow (hand or weapon) strikes and does damage before soak is rolled, the Garou may then roll Perception+Medicine (diff of the opponent's Wits+Dodge). One or two successes on this roll cause the opponent to keel over helpless for the next turn; three or more paralyze the foe for the entire scene.
LStat Lists