Extra Speed


The fomor can outmaneuver a normal human.


For every 3 point (up to a maximum of 6), the fomor may take one extra action per turn without splitting her dice pool. When moving, this allows the character to multiply a normal human's speed by 1.5 for each three points spent.
Movement Normal Human 3 Points 6 Points
Walk 7 yds/turn 11 14
Jog 13 yds/turn 20 26
Run 20 yds/turn 30 40

LStat Lists